Download Fallout 4 Automatron Free Pc Game

Download Fallout 4 Automatron Pc Game Free

Fallout 4 Automatron Download Free

Fallout 4 Automatron Download Free pc Game using single direct link for windows. No waiting , No trials, No survey. Only full version pc game.

Fallout 4 Automatron  is the addon pack to Fallout 4 , where mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices! For characters level 15 or higher.

Fallout 4 Automatron Features

– Decent quest chain with a few locations.
– Highly customizable robot building.
– Value for money is OK as part of the season pass.

– The quest chain is short and can be completed in a few hours without rushing.
– Had some issues with companion not attacking and crash to desktop bugs.

Fallout 4 Automatron System Requirements

OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Storage: 30 GB available space
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
Storage: 30 GB available space

Fallout 4 Automatron pc game Review

Fallout 4 Automatron is a small yet substantial DLC for last year’s Fallout 4. It adds the ability to create and customize robot companions along with a short line of quests.

The story component takes around 4-5 hours (I do play slowly, exploring every corner of every room). It is on par with other amazing quests in Fallout. The story introduces the Mechanist, a post-apocalyptic super villain, who commands an army of robots. The Mechanist fits in perfectly with the large spread of intriguing characters already existent in the Fallout universe.

The journey is a memorable one. Bethesda nailed the environmental storytelling with terminal entries and audio logs that flesh out characters that do not even appear in the flesh. There are a few new voiced characters, one being the Mechanist and another, Ada, a follower.

Ada is the new robotic companion. She is introduced as a modified mix between an Assaultron and a Protectron. Her unique personality revolves around her self-awareness as a robot with emotions. Her conflictions are explored through dialogue as the Sole Survivor’s affinity with her grows on the adventure to defeat the Mechanist. She stands as a great addition to the roster of companions in Fallout 4.

In Fallout 4 Automatron, Robobrains make a return and they are portrayed much grittier than ever. Hints of their creation left on terminal entries and audio logs uses dark humor to illustrate the twisted minds of those before the war and question the boundaries between science and morals. The side narrative is almost more interesting than the pursuit of the Mechanist itself.

The Rust Devils are also brand new to the commonwealth. Though they are mostly just a new twist on raiders. Their monstrous robotic creations are enough to change up combat in an interesting new style.

A few new weapons and armor pieces are added including a usable Mr. Handy saw, an Assaultron’s head, Assaultron blade, Assaultron helmet, an Eyebot helmet, Sentry bot helmet, and robot armor.

The most substantial and advertised feature of Fallout 4 Automatron is the robot creation and customization. The robot workbench is added to the settlement building. It works exactly like a weapon workbench except it works with robots in the current settlement. Robotic followers can also be modified at the workbench, including the brand new follower Ada.

The creation options are diverse and plentiful. Different kinds of robots can be mixed and matched sans the Eyebot (i.e. Protectron and Mr. Handy). Armor and weapon option range from factory standard to rugged and highly augmented. It all works almost identically as weapon and armor customization. Each option has a different look and stats. There is around the same amount of customization as weapons yet since all the pieces look different, unlike weapon customization where some pieces have the same appearance, there is a larger sense of personalization.

The whole robot creation is great yet they dropped the ball on a lot of opportunities they didn’t take. There are very few voices to choose from. What about a Mr. Handy with a British accent or a Yes Man like Protectron? Also, the only applicable paints are single color options; there are no paint jobs like the hot rod ones for power armor. And on top of all of that, custom robots only have one personality. These robots are going to get dull if they all say the same things and act the same way. The different armor and weapons can only get them so far because in the end it is personality that drives companionship and thus memorability.

Built robots act just like the followers in the Fallout 4 Automatron. They can be put to use in a settlement whether it farming or guarding a settlement (they can not be venders though). Otherwise, they can follow around the Sole Survivor as a companion.

Fallout 4 Automatron feels like more Fallout 4. It is solid with some very interesting and enjoyable parts. It creates another great side to an already amazing game. It’s faults lie in missed opportunity yet what is there is enjoyable and worthwhile.

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