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This game is an action adventure game which is developed by Core Design and Distributed by Eidos Interactive. It was released in November 1997.
The second instalment in the Tomb Raider series invites you to join Lara as she travels around the globe to retrieve a precious artefact before it falls into the wrong hands. The legendary artefact, the Dagger of Xian, is said to give its possessor the power of a fire breathing dragon.
Tomb Raider 2 System Requirements
- OS:Windows XP / Windows Vista / Windows 7
- Processor:1.8 GHz Processor
- Memory:512 MB RAM
- Graphics:3D graphics card compatible with DirectX 9
- Hard Drive:2 GB HD space
Tomb Raider 2 Pc Game Review
Tomb Raider II is an outstanding game for all the Classic Fans of the Tomb Raider Franchise. I owned it when I was younger, but never beat it. Now that its on Steam, I finally had the chance to. When you are dropped off in China for the first time, the graphics may not be so impressive, but for a game from 1998, its pretty nice. Throughout the game, I only really had 2 problems. This game, compared to Tomb Raider I, is more fighting oriented and is “overflowed’ by the amounts of combat (Human-to-Human). In Tomb Raider I, you fought around 10 people, all of them being recurring characters in the storyline. My second problem was how excessively long the Shipwreck stages were. They should’ve decreased the amount of Shipwreck level, and should have added a new set of stages. 90/100. Gameplay 10/10. Graphics 9/10. Storyline 9/10. Badass…11/10 If you’re a diehard Tomb Raider fan, or just somebody looking for a nice action/ adventure game, Tomb Raider II is right for you.
I strongly believe that a video game can have fantastic atmosphere despite having dated or chunky graphics. With its intricate and creative level design, Tomb Raider II is an excellent example of this, and deserves the attention of any slower-paced adventure gamer today, despite being released almost 20 years ago.
The combat isn’t very interesting at all, but that’s not what I’m here for. When I play the classic Tomb Raider games developed by Core (1-3), I think, “Yay! Oldschool games with a fantastic sense of exploration!”, not, “Yay! I get to jump around while shooting a bunch of generic bad guys with awful AI!”. Fortunately, there isn’t too much combat in TR II, and I often found myself solving puzzles and examining various rooms in complete solitude. Speaking of puzzles, I felt that the game’s difficulty was just right — tricky enough so that I couldn’t breeze through a level, but at the same time not ridiculously difficult/illogical as to require a walkthrough whenever a new room is entered. I never felt like there was too much backtracking, either (TR 4 has far too much backtracking in my opinion, and thinking about that game just makes me want to punch something, but I digress).
Overall, Tomb Raider II is a very high-quality adventure/exploration game, but I rank it lower than TR 1 or 3 due to the four sunken ship levels that occur about halfway into the game. These levels weren’t BAD in design, but I got rather sick of running around rusted and ugly engine rooms after a while. The other locations were top-notch, though — Barkhang Monastery is a beautiful place to get lost in. You can expect to spend at least 12 hours on TR II without using a walkthrough, so it’s a great buy for its price.
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